脚本专栏 
首页 > 脚本专栏 > 浏览文章

Python线程协作threading.Condition实现过程解析

(编辑:jimmy 日期: 2024/11/19 浏览:3 次 )

领会下面这个示例吧,其实跟java中wait/nofity是一样一样的道理

import threading


# 条件变量,用于复杂的线程间同步锁
"""
需求:
  男:小姐姐,你好呀!
  女:哼,想泡老娘不成"""
class Boy(threading.Thread):
  def __init__(self, name, condition):
    super().__init__(name=name)
    self.condition = condition

  def run(self):
    with self.condition:
      print("{}:小姐姐,你好呀!".format(self.name))
      self.condition.wait()
      self.condition.notify()

      print("{}:对呀,想泡你".format(self.name))
      self.condition.wait()
      self.condition.notify()

      print("{}:切,长这么丑, 还这么吊...".format(self.name))
      self.condition.wait()
      self.condition.notify()


class Girl(threading.Thread):
  def __init__(self, name, condition):
    super().__init__(name=name)
    self.condition = condition

  def run(self):
    with self.condition:
      print("{}:哼,想泡老娘不成".format(self.name))
      self.condition.notify()
      self.condition.wait()

      print("{}:滚蛋,门都没有!".format(self.name))
      self.condition.notify()
      self.condition.wait()

      print("{}:关你鸟事!".format(self.name))
      self.condition.notify()
      self.condition.wait()


if __name__ == '__main__':
  condition = threading.Condition()
  boy_thread = Boy('男', condition)
  girl_thread = Girl('女', condition)

  boy_thread.start()
  girl_thread.start()

Condition的底层实现了__enter__和 __exit__协议.所以可以使用with上下文管理器

由Condition的__init__方法可知,它的底层也是维护了一个RLock锁

 def __enter__(self):
    return self._lock.__enter__()
  def __exit__(self, *args):
    return self._lock.__exit__(*args)
 def __exit__(self, t, v, tb):
    self.release()
def release(self):
    """Release a lock, decrementing the recursion level.

    If after the decrement it is zero, reset the lock to unlocked (not owned
    by any thread), and if any other threads are blocked waiting for the
    lock to become unlocked, allow exactly one of them to proceed. If after
    the decrement the recursion level is still nonzero, the lock remains
    locked and owned by the calling thread.

    Only call this method when the calling thread owns the lock. A
    RuntimeError is raised if this method is called when the lock is
    unlocked.

    There is no return value.

    """
    if self._owner != get_ident():
      raise RuntimeError("cannot release un-acquired lock")
    self._count = count = self._count - 1
    if not count:
      self._owner = None
      self._block.release()

至于wait/notify是如何操作的,还是有点懵.....

wait()方法源码中这样三行代码

waiter = _allocate_lock() #从底层获取了一把锁,并非Lock锁
waiter.acquire()
self._waiters.append(waiter) # 然后将这个锁加入到_waiters(deque)中
saved_state = self._release_save() # 这是释放__enter__时的那把锁"htmlcode">

all_waiters = self._waiters  
waiters_to_notify = _deque(_islice(all_waiters, n))# 从_waiters中取出n个
if not waiters_to_notify:  # 如果是None,结束
   return
for waiter in waiters_to_notify: # 循环release
   waiter.release()
   try:
     all_waiters.remove(waiter) #从_waiters中移除
   except ValueError:
     pass

大体意思: wait先从底层创建锁,acquire, 放到一个deque中,然后释放掉with锁, notify时,从deque取拿出锁,release

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

上一篇:Python多进程编程multiprocessing代码实例
下一篇:Python 实现网课实时监控自动签到、打卡功能
一句话新闻
一文看懂荣耀MagicBook Pro 16
荣耀猎人回归!七大亮点看懂不只是轻薄本,更是游戏本的MagicBook Pro 16.
人们对于笔记本电脑有一个固有印象:要么轻薄但性能一般,要么性能强劲但笨重臃肿。然而,今年荣耀新推出的MagicBook Pro 16刷新了人们的认知——发布会上,荣耀宣布猎人游戏本正式回归,称其继承了荣耀 HUNTER 基因,并自信地为其打出“轻薄本,更是游戏本”的口号。
众所周知,寻求轻薄本的用户普遍更看重便携性、外观造型、静谧性和打字办公等用机体验,而寻求游戏本的用户则普遍更看重硬件配置、性能释放等硬核指标。把两个看似难以相干的产品融合到一起,我们不禁对它产生了强烈的好奇:作为代表荣耀猎人游戏本的跨界新物种,它究竟做了哪些平衡以兼顾不同人群的各类需求呢?
友情链接:杰晶网络 DDR爱好者之家 南强小屋 黑松山资源网 白云城资源网 SiteMap